![]() Overall, a flawed but decent set of maps that are probably worth investing some time into. Map17 is yet another cyberdemon arena level, because apparently Doom 64 mappers can't get enough of those. ![]() Unfortunately, there's multiple ways to break the map and make it unbeatable, so you might have to IDCLIP your way through. Map08 has a healthy dose of combat and its own nasty surprises, as well as a neat little macro effect when you eventually shut off the security lockdown at the start. ![]() Map13 is probably the highlight, with cool macro effects and some genuinely frantic battles resulting in a threatening atmosphere. Definitely worth a try.įurther-Into-Madness2 - A three-map set (one techbase, two Hell maps), somewhat annoyingly replacing levels 8, 13 & 17 instead of being in a more logical order. Not super-hard, but keeps you on your toes and provides genuine tension. Very highly recommended.įormalhaut-b - An attractive-looking techbase with good lighting and some neat environmental effects with macros. Difficulty is generally low/moderate, but there are some spikes. There's actual puzzles to solve, too (which is something prominent in Doom 64 but oddly lacking in most of its custom maps). Great pacing between fights really builds the tension, and incredible scripting both screws with your head and provides some very cool cutscenes. The atmosphere is top-notch, with an environment that feels utterly alien, twisted and hostile. Probably one of the best depictions of Hell I've seen so far in Doom 64. Permutations by sector666 - Also known as Permutations of Hell. Sprawling, lengthy and challenging (almost too challenging.), with all sorts of nasty ambushes and cramped battles. MAP4F by Kore - Techbase with some Hell mixed in-a rare combination in Doom 64 maps. If you're a fan of the creepy, misty atmosphere of those maps, as well as Forbidden Deeper's frantic battles in mini-arenas, this level is a worthy successor to them. It's like the love child of Doom 64's In the Void and the Absolution TC's Forbidden Deeper. Definitely a good play, though depending on the path you pick and enemies you engage, you might end up dangerously low on ammo at critical moments. There's some nonlinearity and it's pretty lengthy compared to many D64EX maps. Nice architecture, decent lighting, good challenge. BleedingTerror by jdagenet - Hell-themed.
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